"VertexLitGeneric"
{
	"$basetexture" "Models/props_gameplay/cap_point_base"
	"$bumpmap" "Models/props_gameplay/cap_point_base_normal"
	"$phong" "1"
	"$phongexponent" "50"
	"$phongboost" ".5"	
	"$phongfresnelranges"	"[.7 15 20]"
}
