"VertexLitGeneric"
{
	"$basetexture" "models\player\pyro\pyro_hands_red"
	"$basemapalphaphongmask" "1"

	"$phong" "1"
	"$phongexponent" "20"
	"$phongboost" ".15"	
	"$lightwarptexture" "models\player\engineer\engineer_hands_lightwarp"
	"$phongfresnelranges"	"[1 5 10]"
	"$halflambert" "1"
	
	// Rim lighting parameters
	"$rimlight" "1"												// To enable rim lighting (requires phong)
	"$rimlightexponent" "4"										// Exponent for phong component of rim lighting	
	"$rimlightboost" ".4"										// Boost for ambient cube component of rim lighting

	"360?$color2" "[ 0.7 0.7 0.65 ]"
}
