Team Fortress 2 Texture Improvement Project, by NassimO & Blaholtzen

The TF2 T.I.P. aims to release higher definition, error-less, and more consistent textures than Valve's stock materials for TF2. For the characters, this pack features 2048x1024 diffuse maps, and 1024x512 lossless normal maps, which gets rid of those nasty pixelated shading artefacts (for comparison, the stock normal maps are much smaller, *and* compressed). Several props were also completely re-textured, such as the resupply locker, and signs.

Click here to download Prerelease #3. (7zip, 46mb, 250mb uncompressed)

The pack is compatible with all Source engine software which uses the TF2 models & materials: this obviously includes TF2 itself, but also Garry's Mod and the Source Filmmaker. However, you should only extract the materials folder if you wish to use the pack in Gmod and SFM. The models & scripts folders are here for viewmodel fixes, which is only for the game itself.

Hover these images with the mouse to compare between the textures from Valve and the Texture Improvement Project.





TF2TIP by NassimO and Blaholtzen, with the help of Murphy, Agent Fedora, Shugo, and Hecates. Website & hosting by MaxOfS2D. Last updated on August 28th, 2012.